Naming
- Wei Lai, ‘ 魏莱 ’, has the same Chinese pronunciation as ‘future(未来)’.
Brief
- Postdoctoral Fellow, Department of Language Science and Technology, The Hong Kong Polytechnic University (2024 – present). PhD, School of Design, PolyU (2019 – 2024), on embodied AI teachers and instructional gesture: empirical studies of word–gesture alignment, learning performance, and student perception, plus working lecture prototypes evaluated with students. Also prototype health and social apps.
- University teaching: Lecturer, Visual Communication Design (BA), Chongqing University of Education (2017 – 2024) and Chongqing Vocational College of Art and Engineering (2016); Teaching Assistant, Interaction Design (MDes) and Interactive Media (BA), PolyU School of Design (2019 – 2022).
- Keywords: Embodied AI Teachers; Embodied Pedagogical Agents; Instructional Gesture; Multimodal Interaction; AI in Education; Multimedia Learning.
Current Research
- Multimodal corpus of dialogue, gesture, gaze, social-interaction cues, and fNIRS (in progress; PolyU × South China Normal University).
- Ongoing research on instructional gesture and embodied pedagogical agents.
Education
School of Design, The Hong Kong Polytechnic University(香港理工大学设计学院), Hong Kong SAR, China
- Ph.D. 2019 - 2024, Design, specializing in AI instructor design, gesture design, virtual learning platform, multimodal interaction, research methods.
- Dissertation topic: Animated Gestures: Pedagogical Agents’ Meaningful Instructional Gesture Design for Effective Educational Information Presentation.
- Supervisor: Kenny K. N. Chow; examiners: Wang Minjuan, Dragan Gasevic.
- Dissertation committee: Kenny K. N. Chow (Chief supervisor), Jaden Park (BoE Chair), Wang Minjuan (External examiner), Dragan Gasevic (External examiner)
Central Saint Martins, University of the Arts, London, London, UK
- MA. 2013 – 2015, Character Animation, specializing in 2D Animation, Computer Art, and Illustration.
College of Animation and Digital Arts, Communication University of China(中国传媒大学动画与数字艺术学院), Beijing, China
- BA. 2008 – 2012, Animation, specializing in 2D Animation, Motion Images, Film Editing, Computer Art, Interaction Design, and Illustration.
- ‘08 - ‘20 Arts Portfolio
Experiences in Universities
- 2026 – Present, Postdoctoral Fellow, Chen Si Lab, Department of Language Science and Technology (LST), The Hong Kong Polytechnic University
- 2024 – 2026, Postdoctoral Fellow, Brain, Language, and Computation Laboratory (BLC Lab), Department of Language Science and Technology (formerly Chinese and Bilingual Studies), The Hong Kong Polytechnic University
- 2023 – 2024, Research Associate, Consultancy Services for Well-Being Design Guide in Public Housing Development, The Hong Kong Polytechnic University and Architecture Commons
- 2017 – 2024, Lecturer, Visual Communication Design (BA), Arts College, Chongqing University of Education
- 06-12 2022, Research Assistant, The Challenges and Opportunities in AIoT UX Design: A Comparison Study of AIoT, IoT and Conventional Healthcare Appliances, The Hong Kong Polytechnic University
- 2019 – 2022, Teaching Assistant, Interaction Design (MDes), School of Design, The Hong Kong Polytechnic University
- 2019 – 2022, Teaching Assistant, Interactive Media (BA), School of Design, The Hong Kong Polytechnic University
- 2016, Lecturer, Visual Communication Design (BA), Chongqing Vocational College of Art and Engineering, Chongqing
University Service
- 2021 – Present, Senior Hall Tutor, Hung Hom Halls (LS Hall), PolyU. Coordinating hall tutors, student mentoring, and hall educational activities.
- 2023 – 2026, Peer review for Brain and Language, IEEE Transactions on Learning Technologies, Education and Information Technologies, JMIR mHealth and uHealth, European Journal of Education, ACM CSCW, and IASDR.
Experiences in Industry
- 2023, Cameraman, Public Art Commission Treatment III, Melbourne
- 2019, Animator, Minsheng Bank, Beijing
- 2017-2022, Visual Designer, Arts College, Chongqing University of Education, Chongqing
- 2017-2019, Instructor&Consultant, Art Creativity Global, Chongqing
- 2017, Cameraman and filmmaker, Fwong Makeup &Styling Studio, Chongqing
- 2017, Visual identity designer, Cube Art Centre, Chongqing
- 2016, Filmmaker of post production, Dr.Ray Ltd, Zhuhai
- 2016, Animator of Experimental Film, Reorder Film Production Studio, Berlin
- 2014, Stop-motion Designer and Animator, Now They Are Here, Now They Are Not, English National Opera, London
- 2014, Visual designer and filmmaker of post production, Streetstories Social Network, London
- 2014, Filmmaker of Adverse Reaction, The Old Operating Theatre, Museum Herb Garret, London
- 2009, Design Assistant, Zendai Art Centre, Shanghai
Grants
- 2025, Postdoctoral Matching Fund, PolyU
- 2025, Co-Principal Investigator, MOE Humanities and Social Sciences Project. From Myth to Gameplay: The transmediation of symbols and construction of identity in gamified worlds.
- 2023, Additional Top Conference Grant, PolyU
- 2020, Co-Principal Investigator, Municipal Education Commission of Chongqing. Data visualization-based learning analytics system.
- 2019, Teaching Postgraduate Studentship, PolyU
- 2019, PI, CQUE Teaching Research Grant. Five-dimensional assessment for illustration design.
Projects
- 2020 Project Second Leader, Design and development of data visualization-based learning analysis system for the Science and Technology Research Project of the Municipal Education Commission
- 2019 Project Leader, ‘Five-Dimensional’assessment and evaluation system of Illustration Design for University-level project
- 2019 Participated in ‘1+1+1’experiential teaching mode of fashion design for University-level project
- 2017 Participated in Chongqing municipal-level project-speciality visual communication design department
Publication
Journal and conference papers
- Grounding Pedagogical Intents in Embodied AI Teachers: A Human-Centered Framework for Designing and Evaluating Instructional Gestures. Lai Wei, Pangrui Xing, Kenny K. N. Chow, Stephen Jia Wang. International Journal of Human–Computer Interaction, 2026 (SSCI, Q1; IF 4.9).
- CapSenseBand: Sustaining cross-disciplinary creativity when stitches must meet signals. Sark Pangrui Xing, Hongci Hu, Lai Wei, Le Fang, Ziqian Bai, Kinor Shou-xiang Jiang, Stephen Jia Wang. Proc. Creativity & Cognition (CC ‘26) (Rank A HCI).
- Motion tracking of daily living and physical activities in healthcare: A systematic review from designers’ perspective. Lai Wei, Stephen Jia Wang. JMIR mHealth and uHealth, 2024 (SCIE, Q1; IF 6.2).
- Developing cue-behavior association for habit formation: A qualitative study to explore the role of avatar in hypertension. Yujie Zhu, Yonghao Long, Lai Wei, Yaqi Zhang, Zhengtao Ma, Kun-Pyo Lee, Lin Zhang, Stephen Jia Wang. Digital Health, 2024 (SCIE, SSCI, Q1; IF 3.9).
- When Gestures and Words Synchronize: Exploring A Human Lecturer’s Multimodal Interaction for the Design of Embodied Pedagogical Agents. Lai Wei, Kenny K. N. Chow. Companion Proc. CSCW ‘23 (Rank A HCI; CCF-A).
- How Students Perceive Lecturers’ Gestures? An Exploration In Gesture-meaning Matching Toward Embodied Pedagogical Agent Design. Lai Wei, Kenny K. N. Chow. IASDR ‘23 (Rank A Design).
- Who Shapes the Network of a Pedagogical Space? Clues from the Movements in the Physical Places. Lai Wei, Kenny K. N. Chow. International Conference on Advances in Mobile Computing and Multimedia Intelligence. MoMM 2022.
- Interface, Pedagogical Agents and Chatbox in Virtual Learning Environments: An Eye Tracking Experiment. Lai Wei, Kenny K. N. Chow. The ninth Congress of the International Association of Societies of Design Research. IASDR 2021 (published 2022).
- Investigating the Use of Folk Art Elements in Domestic Animation Films, Lai Wei, 2019
- Researching on ‘Five-Dimensional’Assessment and Evaluation System of Illustration Design, Lai Wei, 2019
- The Practicability of Dynamic Image Design to Visual Education in the Context of Contemporary Visual Culture, Lai Wei, 2018
- Media-Friendly Medium Prospection -Discussing the Leading Future of Animation Typology, Lai Wei, 2018.
Posters
- Gender differences in students’ perceptions and outcome of feedback from embodied AI instructors. Mingjun Zhai, Lai Wei, Zhe Gao, Ping Li. CogSci 2026 (poster; Rank A Cognitive Science).
- The roles of gestures in dyadic interaction: Associations with effective communication, emotion regulation and individual traits. Lai Wei, Mingjun Zhai, Suiping Wang, Ping Li. ISGS ‘25 (poster; Rank A Gesture Studies).
- From human lecturers to pedagogical agents: Investigating word–gesture alignment for instructional gesture design. Pangrui Xing, Lai Wei, Kenny K. N. Chow. ISGS ‘25 (poster; Rank A Gesture Studies).
- How shared interactive experiences reshape the semantic representations of abstract concepts. Mingjun Zhai, Lai Wei, Ping Li. CogSci 2025 (poster; Rank A Cognitive Science).
Under review
- Delivering Personalized LLM-Generated Feedback Through Embodied Pedagogical Agents: The Roles of Visual Realism and Perceived Humanness. Mingjun Zhai, Lai Wei, Zhe Gao, Jiaxin Chen, Yongqing Li, Ping Li. Computers & Education.
- Beats and pointing with English not, n’t and no across grammatical class and medium. Lai Wei, Pangrui Xing, Kenny K. N. Chow. Gesture Studies.
- Culturally grounded but socially malleable: Cooperative dialogue recalibrates abstract concept representations. Mingjun Zhai, Lai Wei, Yingying Peng, Ping Li. Communications Psychology (Nature Portfolio).
Recognition
- 2023 Invited presentation, ChinaVis 2023 (Visualization and Visual Analytics)
- 2021 Best Presenter Award in the 12th PhD Colloquium on Design Research, hosted by Tsinghua University’s Academy of Arts & Design
- 2019 Product design “Continuing"primary selection to The 13th National Exhibition of Fine Arts, China
- 2016 Animation In Black, Adverse Reaction won the second place of the best 2D Animation Animex Awards 2016, NY.
- 2016 Animation In Black, Adverse Reaction were selected Semi-Finalist International Open Film Festival (IOFF), NY
- 2015 Animation In Black won the second place of the best 2D Animation in The World Animation Celebration, CA.
- 2015 Animation In Black official selection to British Animation Awards, London.
- 2015 Animation In Black official selection to Semifinalist Adobe Design Achievement Award.
- 2015 Animation In Black official selection to Taiwan International Children’s Film Festival, Taiwan.
- 2015 Animation In Black official selection to China Independent Animation Film Forum, Nanjing.
- 2015 Animation In Black official selection to Lascatolablu ENJOY! Animation Film Festival, Italy.
- 2015 Animation In Black official selection to AnimaSyros International Animation Festival, Greece.
- 2015 Animation In Black official selection to India International Children’s Film Festival, India.
- 2015 Animation In Black official selection to Near Nazareth NN Festival.
- 2015 Animation In Black, Adverse Reaction official selection to Blackbird Film Fest.
- 2015 Animation In Black official selection to Chinese Women Film Fest.
- 2015 Animation In Black official selection to Queen City Film Festival.
- 2015 Animation In Black official selection to Visionaria Film Fest.
- 2015 Animation Adverse Reaction official selection to Title Ruse Film Festival.
- 2014 Animation Adverse Reaction official selection to IN. S. A. N. E. Animation Film Festival.
- 2012 Animation Bear Has Child mentioned award in China Graduate Animation Competition, Beijing.
- 2012 Animation Bear Has Child mentioned award in Beijing Film Academy.
- 2012 Animation Bear Has Child mentioned award in Animation Competition, Beijing.
- 2009 Won the third prize of MLBTM graffiti Competition.
- 2008-2012 Won the Outstanding student.
- 2008-2012 Won the Third-class scholarship
Exhibition
- A Technological Perspective on Fashion Design, First China Fashion Industry Innovation and Entrepreneurship Conference, Hangzhou, 2019
- ‘iSTART Children’s Art Festival’ at A4 Museum,Group Exhibition, Chengdu, 2019
- ‘Independent Animation Film Screening’ at The Post Mountain Gallery Group Exhibition, Beijing, 2019
- ‘24 Frames Childhood’at Chengdu Contemporary Image Museum Group Exhibition, Chengdu, 2019
- ’+8 Chinese Independent Animation Screening’ at A4 Art Museum, Group Exhibition, Chengdu, 2019
- Taiwan International Children’s Film Festival 2016, Tour Exhibition, Taiwan, 2016.5-2015.8
- ‘CUT’in The Old Operating Theatre, Museum Herb Garret, London, Group Exhibition, London, 2012
Conferences
- 2026 Presenter ACM Creativity & Cognition (CC ‘26)
- 2026 Poster CogSci 2026
- 2025 Poster International Society for Gesture Studies (ISGS ‘25)
- 2025 Poster CogSci 2025
- 2023.10 Presenter The 2023 Conference on Computer Supported Cooperative Work and Social Computing, Minneapolis
- 2023.10 Presenter The 10th Congress of the International Association of Societies of Design Research, Milano
- 2023.7 Invited speaker The 10th China Visualization and Visual Analytics Conference, Chongqing
- 2022.11 Presenter International Conference on Advances in Mobile Computing and Multimedia Intelligence, Virtual
- 2021.12 Presenter The 9th Congress of the International Association of Societies of Design Research, Hong Kong
- 2021.4 Presenter The 12th PhD Colloquium on Design Research, Beijing
- 2019.12 Presenter ‘Wide Vision’International Forum of Visual Culture 2019: The View of Cross-disciplinarity, Guangzhou
- 2018.11 Invited speaker Delivered a speech in Animation Scholars Roundtable Forum (Chengdu) and Western Universities Students Animation Festival Academic Proseminar
- 2018.11 Invited speaker The 3rd Annual Conference of Chinese Animation Studies, Chengdu
- 2018.10 Presenter Delivered a speech in China Youth Animation Scholars Forum, Beijing
- 2018.9 Presenter The 3rd International Conference on Education Research and Reform, Macao
Expertise
- Languages: Mandarin (native), English (fluent).
- Research Methods: Mixed methods, Lab experiment, Discourse analysis, Multimodal discourse analysis, Case study, Semi-structured interview, Survey, Thematic analysis, Speech analysis in phonetics, Corpus analysis.
- Design Methods: User-center design, User Experience Design, User Test, Participatory Design, Laddering interview.
- Research Tools: Eye tracking, EyeLink, ELAN, CLAN, SPSS, R, Praat, NVivo, Prism 9, VOSviewer, Microsoft suite.
- CAD Tool: Adobe suite, TVPaint, Final Cut Pro, Nomad, Reality Composer, Procreate, Cinema 4D, Figma.